New competitive infinite progressively difficult mode added.
In Hand of Fate 2 players overcome trials built from collectible cards handed out by the dealer. Each trial is represented by a location on the map in the meta board game, and presents custom rules and challenges. Gamers are tested through combo-based third-person combat, the exploration of dangerous and exotic locations, high-risk high-reward minigames, deck-building and Dungeons & Dragons-style decision making.
The new Endless Mode in the collectible card game offers competitive players a chance to battle for the top spot on the leaderboards via infinitely replayable quests that get progressively difficult with each level. More difficult enemies are shuffled into the dealer’s deck and random pain or curse cards are dealt upon completion of each stage. To support the release of endless mode, Defiant has added a plethora of new adventures, collectible token shards, enemies and narrative branches to the core encounters, ensuring that no two dungeon runs are exactly alike.
In addition to Endless Mode, Defiant Development has a few more aces up its sleeve in the form of upcoming DLC. New companions, challenges and more are planned for the remainder of the year.
Morgan Jaffit, director of Defiant Development says of the update:
“Hand of Fate 2 was praised for adding a plethora of new features and improving upon every aspect of the original title that was enjoyed by more than two million gamers. Today’s addition of endless mode provides even more content to our passionate community and we eagerly anticipate giving them even more in the coming months.”
The new update for Hand of Fate 2 is now on Steam, with the game priced at £23.70 / €27.99 / $29.99. PS4 and Xbox One players will see the update hitting their console next month.
A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.