Chasm gets release date after 6 years of development

The Kickstarter backed metroidvania is coming to PC and PS4 soon.

In Chasm, you play as a new recruit undertaking your first mission for the Guildean Kingdom. Thrilled to prove your worth as a knight, you track strange rumors that a mine vital to the Kingdom has been shut down. But what you discover in the mining town is worse than you imagined: The townspeople have disappeared, kidnapped by supernatural creatures emerging from the depths.

Honor-bound to solve the mystery and restore peace to the Kingdom, you embark upon an epic adventure, with deadly battles against cunning monsters, exploration of ancient catacombs and castles, and powerful new equipment hidden at every turn. Though the overall story is the same for all players, your hero’s journey will be unique: each of the rooms has been hand-designed, and behind the scenes Chasm stitches these rooms together into a one-of-a-kind world map that will be your own.

James Petruzzi, Chasm’s director said:

“We started development on Chasm about 6 years ago and put everything we had into it. Thanks to the support and patience of our wonderful Kickstarter backers and our families, we’ve been able to achieve the original vision I had for the game without compromise. I’m so excited to finally share it with the world.”

Some features of Chasm include:

  • Over 80 enemies
  • Over 10 bosses and mini-bosses
  • Over 130 weapons, armor, and accessories – not including gems, potions, and other treasures to be discovered
  • Authentic pixel art with 384×216 native resolution
  • Proprietary world building engine that generates a unique map for each campaign playthrough
  • Approximately 10-15 hours of gameplay for one full campaign

 

Chasm will launch on Steam, PS4 and PS Vita on the 31st of July, priced at €17.99 / $19.99 (no price info in pounds yet).

News Editor

A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.

Andrew May

News Editor A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.