It’s time to get dark and broody.
Salt and Sanctuary, Ska Studios’ brutal hand-drawn 2D Soulslike platform which has achieved over 800,000 downloads on PC, releases today on the Nintendo Switch with the help of porting specialist BlitWorks.
After a confrontation with an eldritch beast from the dark depths of the sea slaughters a pirate crew, a lone survivor washes ashore. An old man proffers ominous riddles to this person, calling them the Saltborn. Seeking answers, the Saltborn arms themself and sets out across an island haunted by all manner of undead monstrosities.
Create a character, customizing everything from physical appearance to weapon choice, and explore this forgotten land either alone or with another Saltborn via local co-op. Make a character build ranging from a measured, patient swordswoman who cuts only at opportune times to a wicked spellcaster that manipulates the elements to their advantage. Sixteen weapon types, more than fifty sets of armor that offer stats, abilities, and change appearance, and a massive skill tree offer the chance to survive Salt and Sanctuary in a multitude of ways.
The cruel, aberrant creatures that prowl these cursed lands stop at nothing to purge the Saltborn from their territories. Over twenty brutal bosses, from the jawless Queen of Smiles to the dreaded Witch of the Lake, eviscerate interlopers on sight. Cautious adventurers can best these challenges in tough-but-fair combat however they wish. Dodge, block, cleave, and scorch adversaries in hopes of revealing the horrifying secrets of the island and its drowned denizens.
Salt and Sanctuary is available digitally for $17.99 USD for Nintendo Switch on the Nintendo eShop in English, French, Italian, German, Spanish, Traditional and Simplified Chinese, Japanese, and Korean. In the mean time, check it out on Steam
Kate has been gaming since she could control a mouse. In addition to having a penchant for indie games, Kate had a World of Warcraft account when she was far too young, and has a weakness for any game with ‘RPG’ in the description.