Multiplayer brawler Slam Land out on PC and consoles

Sit with your friends and show a giant blue face what you got.

New York based indie studio Bread Machine announced today the launch of their couch multiplayer brawler Slam Land, in which up to 4 players will have to prove their fighting skills choosing one of many goofy characters and aim to impress a giant blue face in the background. Slam Land was released today on PC, Playstation 4, Mac and Nintendo Switch.

“Welcome to Slam Land, where a beautiful blue giant seeks entertainment in the form of majestic slams. Participants smash, grapple, and dodge as they vie to dunk each other into hoops on the battlefield ranging from tree hollows to gaping maws. Literally grab up to four friends and hurl them onto a couch for fast-paced local multiplayer action.”, reads Slam Land’s main description in its new Steam page.

Slam Land

The game’s main mode faces players on a point-based fight on crazy-looking scenarios, much like a Super Smash Bros experience. Then there’s the Peanut Mode, where points multiply the longer players “hold on to their nuts”. Horse Mode challenges players to dunk hideous horses to spell H.O.R.S.E. before their friends. Finally, grab some garbage in Trash Mode where players stack trashy sacks to slam for insane bonuses.

Every character shown in its release trailer has a crazy look, almost exaggerated to sum up with the ludicrous scenarios and a big blue face lurking in the background, watching closely and judging what’s going on, which can’t help remind us of a memorable Rick and Morty episode.

“We hope this game destroys your couch,” says Keith McCullough, creative director, Bread Machine Games. “We hope it never fully recovers.”

Slam Land retails for $7.99 / €7.99 via the Nintendo eShop, PlayStation Store, and Steam.

Associate Editor

Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.

Juan Manuel Fontan

Associate Editor Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.