Dustwind offers a behind the scenes making of video

Explore the post-apocalyptic world with Creative director Dimitri Zaitsev.

Today, the Dustwind Studios team is offering a new behind the scenes look at Dustwind. This first “making of” video which highlights the creation of Dustwind. You’ll meet Dimitri Zaitsev, who is a well-known artist on the post-apocalyptic scene and the creative force behind Dustwind. He lives and breathes the “post-apocalypse” genre and is the owner of “Nuclear Snail Studios” where he creates post-apo outfits for various entertainment sets and Live Action Role Plays (LARP’s).

Dustwind is meant to be played the way YOU want to play it! Stay with the default maps and rules, or create house rules with just a few clicks. Enjoy cool maps created by others, or enjoy the ability to create your own maps. Our user-friendly, Steam Workshop integrated map editor allows you to leave your mark on the game by expressing your creativity and sharing your work proudly and easily with the entire community.

Dimitri Zaitsev, Creative Director spoke of the game:

“Dustwind is all about real-time tactical combat in a grim post-apocalyptic setting, creating uniquely balanced characters, and making your opponent´s heads explode in so many hilarious ways. Have you ever seen someone being shot with a plunger to the face or kicked off a sniper tower by an armored dog? You will in Dustwind! Happens every day… You can play various MP game modes with or against your friends, or play Solo missions against the environment. They will eat you alive if you aren’t careful and coordinated. This is where it gets REALLY tactical. But don´t worry, you can always come back with another character build & strategy (or more plungers) and eventually, you will prevail against the 100 or so computer-controlled Raiders. Oh, and if you´re a mapper, the built-in map editor will be just your thing. So gear up and let the CLUSTERFUN begin!”

Dustwind is available on Steam now, priced at £19.49 / $24.99 / €20.99.

News Editor

A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.

Andrew May

News Editor A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.