New mechs, new missions.
BattleTech‘s first ever expansion, Flashpoints, adds new gameplay, depth, and over 30 hours of new content to the turn-based mech battle game. Flashpoints adds new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BattleTech’s endgame and Career-Mode gameplay to the next level.
The BattleTech universe puts players in the year 3025, in a galaxy trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Players can take command of their own mercenary outfit of ‘Mechs and the MechWarriors that pilot them. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.
The Flashpoints DLC embroils players in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. In addition to narrative twists and turns, some Flashpoint stories feature consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs.
Beyond adding over 30 hours of exciting Flashpoints to BattleTech, this expansion comes complete with three new BattleMechs, a challenging new mission type, and a new tropical biome for the biggest and most challenging BattleTech experience yet.
You can get BattleTech: Flashpoint now on Steam.
Kate has been gaming since she could control a mouse. In addition to having a penchant for indie games, Kate had a World of Warcraft account when she was far too young, and has a weakness for any game with ‘RPG’ in the description.