Get the feel of a true old-school first person 2.5D RPG.
Two-man indie studio Two Bits Kid released today a truly old-school first-person role playing and dungeon crawling game called Aeon Of Sands for PC and Mac OS. This title has clear pen and paper 2.5D retro classics set in a post-apocalyptic world and a great amount of choices to make, leading to several different endings.
Aeon Of Sands follows the story of an anti-hero called Setrani, who is thrown into an endless desert in a dangerous mission for which he might not be the right guy. “Guide his travels over a dangerous land, ravaged by the weather and by tribal enmity. Struggle with him, as the desert’s wicked sense of humor and unpredictability set him trap after trap on his path.”, reads the game’s description.
With its non-linear nature, Aeon Of Sands allows players to explore at their will, not forced to follow one single path and providing a more immersive experience with hundreds of hand-drawn illustrations that feed this world of that classic look and feel so many want back from their childhoods.
Described as “an incredible looking crawler that takes us back to the golden age of grid based crawlers…” and as a game that “transplants the classic first-person RPG to the desert ruins of a lost city” by many reviewers, Aeon Of Sands packs a ton of content for those who love spending hours on end in these types of games. Other features include:
- Extremely non-linear, replayable story with multiple endings
- A truly unique magic system where your mana rises when you cast spells
- Real-time combat
- 20 locations and more than 60 mazes and dungeons to explore
- More than 140 dialogues
- Completely hand-drawn 2.5D environment, 240 hand-drawn illustrations
- Up to 2 other characters can join your party during play
- Each character’s personality influences the outcome of the story, and opens up new paths
Aeon Of Sands is out today for PC and Mac OS at a price of $19.99 | £16.99 | €18.99 through Steam.
Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.