Happy Holidays from The Indie Game Website

Our news team will return in the New Year! In the meantime, here’s what we’ve got coming up over the holidays.

Happy holidays, folks, and thanks so much for supporting The Indie Game Website in 2018. We’ve come a long way since our humble launch at the start of the year, and we think you’ll all be very excited about what we have in store for 2019.

Our news team has now downed tools for a well-deserved week-and-a-bit break. I’d like to personally thank every single one of them – not just the news team, in fact, but everyone who’s ever contributed to The Indie Game Website – for making it such a marvellous little outlet so early in its life. I’ve been delighted to see this site grow in both readership and stature over the past year, and can’t wait to see what 2019 holds.

But even though the TIGW team is now on its Christmas hols, we’ve still got a fistful of festive content for you to enjoy over the break, which will drip onto the site like – uh – gravy? over the coming days.

Later today, Kate Fanthorpe will be explaining why you should pass on the triple-A games this Christmas and make this the season for indie games.

Then, on the 27th, we’ll be looking ahead to 2019 – and listing our most highly-anticipated indie games of next year.

On the 28th, we’ll be publishing our early impressions of Rapture Rejects, the Cyanide & Happiness game that launched into Early Access last month.

And at the end of the month, we’ll be rounding up five interesting indie games that released in December, and telling you what we reckon about those games.

Keep an eye on the site for all this sparkling content, and we’ll see you again in the New Year!

Publisher

Lewis is the publisher of The Indie Game Website, and runs Game If You Are, the indie game network of which TIGW is a part. He’s worked around indie games for 12 years, including four as a journalist and editor, a couple as a dev, and six in PR and marketing.

Lewis Denby

Publisher Lewis is the publisher of The Indie Game Website, and runs Game If You Are, the indie game network of which TIGW is a part. He's worked around indie games for 12 years, including four as a journalist and editor, a couple as a dev, and six in PR and marketing.