AMID EVIL’s sixth episode is now live

Early Access players can now enjoy The Arcane Expanse.

New Blood Interactive launched today the sixth episode of their ludicrous fantasy first-person shooter AMID EVIL, which is currently in Steam’s Early Access. While the release date for the full version of the game is still unknown, this latest expansion brings new weapons, enemies and levels to explore.

AMID EVIL comes from the creators of Dusk, a retro-inspired shooter that brought back sweet memories from the ’90s golden era, with clear inspiration in the Quake franchise. AMID EVIL’s case stems from fantasy FPS titles like Heretic or more recent creations like Ziggurat.

Its fast-paced combat and completely insane setting allows us to fight impossible monsters with impossible weapons. The narrative is based on a chosen champion tasked with reclaiming ancient weapons and destroying everything that opposes him. Levels are filled with secrets and pieces of lore to collect, as well as the souls of your dead enemies to enhance your weapons with.

AMID EVIL

One of the promoted features of AMID EVIL is its adaptive AI, designed to hunt players relentlessly for a real FPS challenge and an optimized Unreal 4 engine designed to run on low-spec devices.

With its new trailer, New Blood Interactive provides a glimpse of the absolute madness that AMID EVIL is and some details regarding this new episode called The Arcane Expanse. Now that the game is almost completed, it’s only a matter of waiting a bit if you’re interested in the full version.

You can check out AMID EVIL’s Steam page for more information, currently in Early Access at a price of around USD $20.

Writer

Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.

Juan Manuel Fontan

Writer Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.