An indie studio will develop a new Zelda adventure

Nintendo keeps rotating towards indie talent, watch out for Cadence of Hyrule.

There’s going to be a new Zelda game and it will be covered by The Indie Game Website. How’s that possible? Well, it turns out that Nintendo has allowed indie studio Brace Yourself Games to develop a spinoff of one of their main franchises. This Vancouver based team will be creating Cadence of Hyrule, a title connected to their massive cult hit Crypt of the NecroDancer.

The announcement trailer for Cadence of Hyrule showcases a mix of Crypt of the NecroDancer’s main unique features with Zelda’s world of Hyrule and the guest starring of Link and princess Zelda, which is awesome by the way. This announcement trailer reveals a cool-looking rhythm-based dungeon crawler with the lovable characters from Crypt of the NecroDancer, aided by The Legend of Zelda’s heroes.

Cadence of Hyrule

It’s very surprising to see Nintendo hand their IP’s rights to an indie studio, but it doesn’t stop being really encouraging for the company’s future and their closeness to indie developers all around the world that starter with the Switch’s ports and releases from several indie development teams.

This represents either a realization that the indie scene has much revenue to offer on a grand scale, or the correct sensation that the public really likes seeing that huge gaming corporations are ready to partner up with small teams that deliver memorable experiences.

It’s safe to say that Cadence of Hyrule is a game to really keep an eye out for either from a nostalgic Zelda fan perspective or someone who enjoyed Crypt of the NecroDancer as the cult hit it was.

Associate Editor

Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.

Juan Manuel Fontan

Associate Editor Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.