Adam – Lost Memories is true, unforgiving fear

Adam Dubi tells his own story in this chilling experience. 

When we talk about horror games, we all have a sort of understanding of what fear is all about. Jump scares? Maybe. Chilling atmospheres? Sure. Grotesque creatures lurking around? It’s in there. Gore? I guess. But there’s something called real fear. True, real-life fear. This is what Adam – Lost Memories is all about.

Adam – Lost Memories is a little indie game that was released on Itch.io a couple of days ago and caught my attention real quick. Why? Simple. Because it’s a horror game about being afraid of life. We can all certainly relate to that. Even if you’ve never suffered from depression or mental illness: being afraid of the cards we’ve been dealt is as real as it gets.

“This is not a walking simulator, and this game does not contain jump-scares. You play as a mentally ill person who suffers from panic disorders.

You play as me…”

Adam - Lost Memories

This is what Adam Dubi, the game’s creator, wrote in his Itch.io page. In the past Adam would’ve probably written a book or a diary. Today’s interactive narrative technology (also called video games), allowed him to tell his story in a completely immersive way, us being him for a while.

I’m sorry, but every bit of Adam’s memento in his game’s description is worth mentioning: “True fear is when you cry in the corner of your small room for some food and water. True fear is when you are constantly shamed, terrorized, and humiliated for years. True fear is when you can’t see the end of it.”

Visually, the game looks amazing and it’s advanced visuals allow for a greater experience of horror. It certainly has surreal and fantastic elements, but the feeling we get is of helplessness. And I fear that’s what Adam wants us to feel.

If you’re like me and you want games to evoke a true, deep sensorial experience that will stick with you for years to come, then Adam’s memories may be your thing.

Adam – Lost Memories is available for download on Itch.io and is in constant development and improvement. Check it out, if you dare.

Associate Editor

Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.

Juan Manuel Fontan

Associate Editor Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.