Starbase Is Minecraft Meets No Man’s Sky

It’s space Jim, but not as we know it

MMOs come in all shapes and sizes. While some grow to be the size of World of Warcraft or Final Fantasy XIV, it’s not the norm. Part of that is because the titans in this genre already exist, which can make breaking in incredibly difficult. As such, it takes something extraordinary to stand out, which is precisely where Starbase comes in. You’ll notice straight away that Starbase looks great, but that’s not enough to make it noteworthy.

Thankfully, that’s not all that Starbase has going for it. On top of the incredible visual style, you’ve also got a slew of ideas that help Starbase go from simply seeming cool, to being one of the most exciting upcoming games this year. Starbase uses a mix of Voxel and Vertex gameplay mechanics to allow for some incredibly detailed physics interactions and destructibility. That means that you can destroy small or large parts of the universe; it just depends on the tools you have available to you.

It’s been a while since we’ve had some really good destruction in a game, so it’ll be very exciting to see whether or not Starbase can live up to the promises it’s making. On the plus side, they’ve just started collaborating with Kowloon Nights, who help to fund the games they think are really pushing the boundaries of what games are capable of. That means they should have enough funding to truly push the envelope and create a game, unlike anything you’ve ever seen before, even if some parts do feel familiar.

Jason is the Editor of The Indie Game Website. He’s a lover of roguelikes, soulslikes, and other kinds of likes. He basically spends a lot of time getting beaten up in games and seems to enjoy it.

Jason Coles

Jason is the Editor of The Indie Game Website. He's a lover of roguelikes, soulslikes, and other kinds of likes. He basically spends a lot of time getting beaten up in games and seems to enjoy it.