Force of will (and the wisps)
Ori and the Blind Forest was a breakout hit, the kind of indie success that makes you question what indie even means. You played as the titular Ori, a small sprite-like creature who has been orphaned and has to try and survive in a large magical forest that is dying. It’s a heartfelt and intense Metroidvania that is equal parts beautiful and difficult. Even to this day, it’s one of the most stunning examples of how picturesque a video game can be, not to mention the emotive soundtrack. Well, Ori and the Will of the Wisps, the second game in the series, is coming out on March 11th, so here are a few things you should know about it.
Apparently, Ori and the Will of the Wisps will feature a map that is three times the size of the original game. Blind Forest took around eight hours to complete, which means it could well take 24 hours to finish the new entry. This is good news for those who can’t wait to immerse themselves in a new game, but probably not as good news for those of use with a massive backlog.
The combat is massively improved
One of the most exciting changes to the game is in the form of combat. You’ll now be able to equip different weapons and skills, all of which can be switched between on the fly. This is because you can map different things to the face buttons on a controller, and that allows for a far more stylish approach to smacking the life out of a nasty-looking woodland spirit.
Movement has gotten an upgrade
As with any good Metroidvania, incredible movement abilities are a must. This sequel will have you double jumping and dashing, just like before, but there’ll be lots of new abilities to unlock as well. This probably means more note-taking when exploring the vast world, but that, in turn, means a lot more to do and see. More to see than can ever be seen? Maybe, I guess we’ll… see?
The world will have more characters
If you’ve played Ori and the Blind Forest, then you’ll know full well that it was a desolate and isolated world. One largely devoid of the oft-needed kindness that helps give brevity to darker games. Well, Ori and the Will of the Wisps will have a lot more NPCs, which means you’ll be able to find small comforts more often. They’ll also be giving out things like side quests too, which should add even more life to the game.
There will be multiplayer, sort of
With all of Ori’s new skills at your disposal, you’ll be glad to know that there’s a way to show off your abilities too. Spirit Trials are little time trial events that will have you using every bit of movement you can muster to make it through them as quickly as you can. You’ll then be able to upload that to the cloud and have the chance to compete with friend’s ghosts, or just laugh as they fail to beat your own.
Jason is the Editor of The Indie Game Website. He’s a lover of roguelikes, soulslikes, and other kinds of likes. He basically spends a lot of time getting beaten up in games and seems to enjoy it.