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Crumble Looks Like Chaos And We’re Here For It

I do a lot of trawling as part of this whole editor gig. That means picking through a lot of different websites trying to find the next game to write about. It’s a weird part of the job, and it often leads me down dark and needlessly horny paths. Then again, sometimes it leads me into strange and otherworldly paths too, and in this case, that’s basically how I feel about Crumble.

Crumble, as far as I can tell, is a game where you control a weird blue blob as it tries to navigate an increasingly fragile world. I don’t know why you’re a blue blob, why its tongue is so long, or why the world is falling apart, but I’m already pretty emotionally invested in the little dude. Nothing about the game makes much sense, and I don’t think people are going to be filling out a wiki at any point in order to decipher the lore of this strange thing, but that’s not really the point. Well, I don’t think it’s the point, I could be wrong.

I really like these strange fast-paced platformer games that pop up occasionally. Clustertruck might be my favourite one so far, but both Cyber Hook and Ghostrunner fit into a similar niche. There’s something about that speed that’s enticing, and when you throw in a cute aesthetic like the one in Crumble, alongside the promise of surprise mechanics, I’m ready to jump in and enjoy this odd-looking game about a blob and its tongue.