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Druids In Baldur’s Gate 3 Are Immense

Baldur’s Gate 3 has just had Patch 4 drop, and it’s the biggest and probably the most exciting one yet. While many of the patches have helped smooth out the experience somewhat, this one introduces loads of new spells and an entirely new class. You’ll know that a new class in this kind of game is a huge deal, I already know that, but I really wanted to talk about the fact that the Druid can turn into a badger, so I’m going all-in.

“Embodying nature’s adaptability, Druids can assume the shape of a host of distinct and potent creatures using the power of their magic. Oftentimes during Baldur’s Gate 3’s journey you’ll be called upon by your party to destroy opponents. For such occasions, the Druid enlarges, gaining the killing form of a Dire Wolf or, in the case of Druids of the Circle of the Moon, a Polar Bear. Combat could also be affected if the Druid were to transform into a sinuous Spider, entrapping enemies in their sticky webbing. In traversing Faerun, the party may rely on their Druid to scout the surrounding countryside or cityscape as a Cat, from beneath as a Badger, or from the soaring skies as a Raven. Lastly, in truly desperate circumstances, the Druid may decide to embrace the tadpole – implanted in their brain by the Mind Flayers. In doing so, the Druid transforms into the mysterious Aberrant Shape, and reaps the terrible and powerful consequence.”

That’s the official note on their Wild Shape ability, and all of it sounds incredible. I also love that you can use Aberrant Shape, and I can’t wait to see what the long term effects of that will end up being. Just go and play it for a bit, okay?