Hand drawn virtual reality platformer jumping into 3D soon.
In Pop-up Pilgrims, players guide a group of devoted followers across colourful pop-up islands – uniquely presented as 2D platforms in a wraparound 3D space. More than 50 layered stages curve around the player as the pilgrims jump from platform to platform in an effort to reclaim their beloved deity’s stolen source of power.
Set in beautifully hand-drawn world, you’ll manage the pilgrims’ migration as they mill about its menagerie of pop-up islands, contending with a slew of demonic bosses along the way. All of the action is set to the catchy, upbeat tunes, and with their charming character designs leaping out like never before in a glorious VR space. Pop-up Pilgrims was built from the ground up for VR using the studio’s custom 2D VR engine, capable of rendering crisp, high definition images at a silky-smooth frame rate.
Rhodri Broadbent, founder of developer Dakko Dakko says of the development of Pop-up Pilgrims:
“Developing in VR presented some interesting challenges but mostly great opportunities to take the gameplay in exciting new directions. Pop Up Pilgrims springs both from our love of classic arcade experiences and from the ways new technology can enable new gameplay. We custom-built the engine for this game so the picture book visuals bounce smoothly around the player even as the intensity ramps up.”
Pop-up Pilgrims launches on PS4 VR exclusively on the 13th of February, priced at £13.99 (no pricing available yet for other regions).
A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.