Thrilling horror adventure with a sceptical view of the human psyche.
The Long Reach takes place in New Hampshire, in the fictional town of Baervox. The game draws its inspiration from Lone Survivor and The Cave and all the classical adventures (except that The Long Reach is set in the present day). You don’t play in a post-apocalyptic world or explore a fairy-filled fantasy world. You’re in the thick of it, just around the corner from the place where you buy your groceries.
At its heart, The Long Reach is an adventure game but closer inspection also reveals it’s a thrilling horror story, flavoured with sci-fi ideology, psychological context and a sceptical view on the human psyche.
The developers, Painted Black Games, and publisher, Merge Games, say of the gameplay in The Long Reach:
The Long Reach is a horror-thriller hell bent on screwing with your perception of things. There’s a classic adventure game inventory filled with keys and weird stuff (note: no Elvish swords glowing faintly blue when evil is close in this game). The game misuses stunning pixel art to create gruesome and unsettling images. Accompanying this is an original atmospheric and haunting soundtrack. The composer’s not right in the head, he brought weird stuff home to use in the soundtrack. We’re all concerned for his cat.
From Wednesday the 14th of March, The Long Reach will be available on Steam, PS4, Xbox One, PS Vita and Nintendo switch, priced at £12.99 / €14.99 / $14.99 across all platforms.
A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.