Two names from the indie development community get recognition.
Organizers of the 18th Annual Game Developers Choice Awards (GDCA), the premier accolades for peer recognition celebrating the industry’s top games, studios and developers, have revealed the recipients of this year’s three special awards. The ceremonies are available to attend for all GDC 2018 pass-holders. Two notable names involved with indie development have been selected for two of the special awards this year.
First is Developer Advocate Rami Ismail who has been chosed for the Ambassador Award. This award honours those who are helping video games advance to a better place through advocacy or action. Ismail’s role in game development extends beyond the purely technical aspect of programming. He has worked tirelessly as an advocate for the democratization of game development, and has created and released free development tools like presskit(), helping indie game makers to easily distribute information about their upcoming projects. Above all, Ismail’s work helping with incubators, local events, universities, community efforts, and games industry policy around the world is the reason for this honour.
Secondly, Lifetime Achievement Award recipient Tim Schafer began his video game career almost 3 decades ago as a programmer and writer at LucasArts. With the formation of Double Fine Productions in 2000, Schafer’s role expanded into company president and creative director, overseeing the production of over 30 titles, including Psychonauts and Brutal Legend, and becoming a pioneer of independently crowdfunded games (Psychonauts 2, Broken Age) in the process. Within the games industry, Schafer and his colleagues at Double Fine have served as advocates for independent games, helping publish and showcase titles through their Double Fine Presents publishing label.
For more information, check out the official Annual Game Developers Choice Awards website. You can still register for passes to the event, with the Expo Pass starting at £105 / $149.