The Flappy Bird clone that took seven years to make.
Pixelman is a retro styled, action-filled, high-score chaser, where you control the title character in his mission to rescue the citizens of Pixville from the evil Baron Von Pixel and his contraptions.
Pixelman’s gameplay harkens back to a time where every token counted, as was the case with games such as Donkey Kong, Galaga and others from the golden era of arcades. You have simple controls and goals, and the difference between being a regular Joe or the king of the arcade is your ability to completely master them.
The developer, Kindermann Corp. speak in a Gamasutra blog post how they have spent seven years developing a game inspired by a game that only came out five years ago.
“We came up with about a dozen things to add to the game, and started working on it right away. We thought that would only take a few quick months to implement and test, but as we now know, every single thing you want to add into a game after it is fully formed, takes a huge amount of work. When you add one thing, you break 10; when you fix those 10, you break another 20! And when you’re finally over with a single new item, then you have to start the process all over again with all the others.”
Pixelman is leaving Steam Early Access tomorrow and is currently priced at £1.99 / €2.99 / $2.99. The developers mentioned that the price will increase by nearly 30% after leaving Early Access.
A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.