Monster Sanctuary

Monster Sanctuary gets first playable demo

Demo of upcoming pixel art monster training metroidvania now playable.

Monster Sanctuary, a pixel art monster taming game featuring sideview visuals, metroidvania like exploration and challenging turn based combat, launched a first demo on Steam.

As the youngest heir of an ancient bloodline of proud Monster Keepers, you step out into the world to follow in your ancestors’ footsteps. You will gather a party of monsters to grow and train. Meanwhile, a series of unsettling events worries the experienced Keepers of the Monster Sanctuary. This is the beginning of a journey to unravel the cause of this mystery that threatens the peace between humans and monsters.

Monster Sanctuary combines monster taming, turn based combat and metroidvania-like exploration in an unique and innovative way. Any monster you encounter can become a part of your own party. Additional monsters provide a lot of tactical options in combat or allow you to overcome certain obstacles to explore new areas.

To set itself apart from other monster taming games, Monster Sanctuary offers deep strategical possibilities to individualize your monsters: Every monster comes with an individual skill tree. Also, you can equip them with armour and feed them to increase their values.

The combo system gives additional depth to the combat. Each individual hit increases the damage of the next moves within the same combat turn. The loot system challenges you to find the quickest and most efficient way to end a battle – rewarding you with better loot. Grind and find th best combo to earn the rarest monster eggs.

Though the game is still in early development, by solo developer Denis Sinner, Monster Sanctuary now has it’s first playable demo on Steam.