Praised at this year’s E3, this title unites X-COM with Fallout and a duck.
Publishers at Funcom and Swedish indie developers at The Bearded Ladies studio have announced during this year’s Gamescom that their highly anticipated narrative-driven turn-based strategy, stealth and exploration game Mutant Year Zero: Road To Eden will be available on PC, Playstation 4 and Xbox One on December 4th.
A quite extended and generous demo of Mutant Year Zero’s gameplay was shown at this year’s E3 conference, during which we were able to have a look at the game’s pivotal stealth elements during exploration, which configures a pretty smart addition to the RPG genre.
With the release date news update, Funcom also made a new teaser trailer available. In it we can see a series of genetic manipulation experiments after which one of the main protagonists, a giant mutant pig, appears breaking down a door.
Mutant Year Zero puts players in XCOM-inspired stealth-focused combat where we’ll have to position our heroes under different types of cover, manage their unique abilities and engage in thrilling battles through a war-ravaged wasteland taken from the 1980’s pen and paper game Mutant.
The story revolves around The Zone, a place destroyed and worn down by some kind of holocaust, where adventurers and mercenaries called Stalkers venture into to retrieve valuable loot and sell it back at the main city hub of the game, The Ark. Mutant Year Zero has unavoidable references to the S.T.A.L.K.E.R. series and its inspiration in the 1950’s novel, Roadside Picnic.
Pre-orders are now avaliable for the PC version of Mutant Year Zero in a Standard Edition ($34.99) and a Deluxe Edition ($54.99). The Deluxe Edition includes a desktop wallpaper, digital artbook, digital soundtrack, and a digital copy of the Mutant Year Zero pen-and-paper RPG book. Deluxe preorders also grant access to the beta version of the game prior to its release.
The Bearded Ladies have a new hands-on demo ready to be tested out during the current Gamescom expo.
Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.