Former Bioware devs announce co-op RPG Breach

Action RPG from developers of the Dragon Age series entering Early Access this year.

QC Games, an independent game developer comprised of AAA veterans and cutting-edge creators, today announced its first game project, Breach, a co-op action RPG. Revitalizing the genre by fusing RPG-like depth, an open class system, and explosive third-person action mechanics, with ever-changing mission challenges, Breach empowers players to build up their ideal hero and battle monsters on a Modern Earth that has collided with a parallel Mythological Earth.

Breach is the three-year game development project led by President/CEO Dallas Dickinson and Game Director/CCO Gabe Amatangelo, former BioWare team members who worked on major titles such as, Star Wars: The Old Republic, the Dragon Age series, and the highly-praised, unfinished Shadow Realms.

In Breach, players can choose from dozens of classes with endless customization options and the ability to switch to any class at any time. From the explosive Gunslinger that mixes magic with technology, to the time-bending abilities of the Chronomancer, all the way to the aerial juggling combos of the Auros Gladiator, there’s a play style for every kind of gamer in Breach. In addition to customizing the perfect hero, players can take on the role of the main antagonist, the Veil Demon. Conjure traps, summon elite creatures, and use the power of possession to control enemies including massive boss monsters to prevent heroes from completing mission objectives.

Gabe Amatangelo, Game Director and Chief Creative Officer for QC Games said:

“In Breach, a big focus was to have a constant pace of intense action for any class you want to play,” states . “The combinations of different classes and player styles will create various squad tactics making each play session truly unique. And if you have a human player controlling the Veil Demon, the Breach experience becomes even more dynamic and challenging.”

Breach will enter paid Steam Early Access later this year with the Free-To-Play full launch in 2019. We’ll be sure to keep you up to date with further news as it breaks.

News Editor

A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.

Andrew May

News Editor A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.