Eight years in the making.
Get your rifles ready: Publisher HeroCraft and developer Studio Mono have announced that their 8-year project INSOMNIA: The Ark, will launch for PC via Steam on 27th of September.
This labour-of-love RPG has been the passion project of ten-person Studio Mono in Samara, Russia. It will feature more than 60 hours of content, as players explore a colossal space metropolis brimming with the secrets of a long-gone civilisation. It’s ticking all my sci-fi boxes guys.
Players will explore more than 70 unique locations, populated by 250 key characters uttering over 200,000 words of dialogue. The epic story can be completed alongside four NPC companions, and there will be 12 different endings at which the player can arrive, depending on their choices throughout the game.
- Exploration is rewarding… and dangerous – Survive hunger, thirst, fatigue while searching for valuable technology and resources in over 70 unique locations. Pay attention – INSOMNIA‘s nuanced world can conceal unexpected quests from treacherous characters, as well as savage enemies and deadly hazards.
- Personalized journey – Break free from character classes and unwanted grind with a flexible perk system combined with a large amount of craftable items and equipment. Choose your gear wisely – every armor and weapon type in the game has its own tactical virtues and shortcomings.
- Сhoices matter – Navigate a non-linear storyline with ‘points of no return’ that encourage unorthodox approaches and 12 different story endings. Your character’s chosen background plays a role in how you interact with NPC’s and factions, as well as influences the outcomes of certain quests.
- A rich universe – Experience a neo-noir world with elements of dieselpunk. Witness man-made apocalyptic landscapes imbued with a dark ambient soundtrack and echoes of a decaying civilization.
If this looks as promising to you as it does to me, you can pick up INSOMNIA: The Ark on Steam on 27th of September for $29.99 / £29.99 / €29.99.
Kate has been gaming since she could control a mouse. In addition to having a penchant for indie games, Kate had a World of Warcraft account when she was far too young, and has a weakness for any game with ‘RPG’ in the description.