After successful closed beta the VR shooter gets Early Access and full release dates.
Zero Killed is a one-of-a-kind mix of Rainbow Six Siege’s tactical gameplay, Counter-Strike’s engaging PvP multiplayer, and SWAT 4’s rich choice of equipment and gadgets. In the game, you take control of one of the Zeros, pros who have abandoned their past and broken all contact with their former employers. These companies hired them to illegally extract the previously unknown superconductive element Petronium from the devastated territory called The Zone.
Zero Killed focuses heavily on team cooperation and communication. Both are key elements required to adapt and respond to the ever-changing situation on a battlefield. The players can choose between 10 different characters, from the heavily armoured Big Foot, through the fully loaded with technology A.N.D., to Ox – an ex-navy general with a love for demolition. Each of them has their own loadout, unique gadget, and unique perk, all designed to make sure there’s something setting them apart and special in their own way. To be successful in combat will require foreseeing the opposite team’s next move, planning ahead, thinking tactically, and accurately analysing the situation on the battlefield before deciding who from your squad should make the next move or what piece of equipment to use.
Due to the overwhelmingly strong support the game received during closed beta from the community, as well as gamers’ commitment to helping the developers work on the title further, Ignibit studio has decided to move the Zero Killed launch date forward and make the game available via Steam Early Access first.
Sebastian “Sunbro” Kropiwnicki, the producer and community manager for Zero Killed said: “The feedback we’ve received from gamers during the closed beta tests has been amazing. The players told us what worked well and what needed polishing and we realized that we want to make this game with the community. So, it’s only natural to go for Steam Early Access.”
Maksymilian “themorfeus” Michalski, the game’s designer, added:
“We want to get the game in front of as many players as possible before its full release and we think that Early Access is our best way of achieving that. We don’t want to remain in EA forever though, and we’re targeting a release on the November 30, 2018. We think that’s more than enough time to cross all the t’s and dot all the i’s.”
Zero Killed will launch onto Steam Early Access from the third of October this year.
A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.