Send skiers and boarders to their deaths, or try to avoid it.
Curve Digital and Hugecalf Studios have partnered up to lift low-poly physics puzzler, When Ski Lifts Go Wrong, out of Steam Early Access and send it skidding onto Nintendo Switch in early 2019. When Ski Lifts Go Wrong mixes construction with destruction, sending hapless skiers, boarders and snowmobiles across perilous courses, and sometimes to their deaths.
When Ski Lifts Go Wrong is an evolution of the title previously known as ‘Carried Away’. Curve Digital has changed the name in preparation for the full launch early next year, which will see more stages and new vehicles. There have been a number of improvements since the successful Early Access began, such as a complete UI overhaul, players having more control over the riders and extra buckets of polygonal blood. Even more features are planned for the final Nintendo Switch and PC launch early next year.
Realistic physics means realistic disasters. This is a game about enjoying each failure, as madcap physics and bloody mishaps make every run feel fresh. You must construct ski-themed courses – rigging chair lifts, gondolas, and ramps – and use direct control to get your skiers and snowmobile drivers to the finish line without them tumbling down a ravine. Or depending on how you feel, purposely send them tumbling down a ravine.
Jonny Hughes, Producer and Game Designer for Hugecalf Studios said:
“Many digital concussions were caused in the making of When Ski Lifts Go Wrong… but that’s a small price to pay when developing a game which brings fresh ideas to the classic games that came before it (such as Poly Bridge and Bridge Constructor). We’re always thinking of (and being shown by our playtesters) new ways to maim skiers, snowboarders and other people daft enough to visit our virtual ski resorts. Over two years we perfected our building tools, but it’s funny to think that the addition of blood was an afterthought to this otherwise peaceful construction and puzzle game.”
When Ski Lifts Go Wrong is set to launch on Steam and Switch in early 2019. You can pick it up in Early Access on Steam now,priced at £14.99.
A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.