Assemble your space pirates crew and go after your deserved fame and fortune.
Indie developers at Fair Weather Studios announced today the release of a standalone expansion to their turn-based space strategy game Ancient Frontiers, called Ancient Frontier: Steel Shadows. In this new entry of Ancient Frontier’s sci-fi universe players will enjoy a brand new campaign and story mode centered on space pirates.
Ancient Frontiers: Steel Shadows puts players in control of Rogan Harker, a recently freed convict in search of a new life. But this universe controlled by the Federation won’t allow an outlaw like him to live freely. Gathering trusted companions and keeping them on your side is going to take some work, but it will be a main objective if Harker is going to get his sought after fame and fortune.
Manage your crew, upgrade your ship, gather resources and engage in tactical turn-based combat through the galaxy with your space pirates crew in Ancient Frontier: Steel Shadows. The game’s main features are as follows:
- A full campaign with over 20 story missions
- Over 50 procedurally generated side missions
- Dynamic initiative-based turn-based combat
- Purchase, outfit and control the unique Pirate faction ships
- Hire and assign crew members that gain experience and power along with your ships
- Hidden unique mercenaries and ships to add to your fleet
- Experience over 50 random events
- Customize your play style by unlocking technologies in an extensive Tech Tree
- Large, detailed space maps to fight across
- Three different strategic resources to manage
- Dozens of different weapon systems and abilities to control
- Includes both free DLCs; Ancient Frontier – The Crew and Ancient Frontier – Quests and Events
As developers at Fair Weather Studios have explained, having played the original Ancient Frontier is not mandatory in order to enjoy Steel Shadows. Its beta version is available for download and its full release date is set for December 11th.
Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.