Islands of Nyne canceled as devs opt for free-to-play model

The 50-player battle royale title has been shuttered after five months in development. 

Another battle royale title has bitten the dust. The 50-player shooter Islands of Nyne has been effectively canceled, as developer Define Human has confirmed that the game will no longer receive updates going forward.

“Unfortunately, all adventures come to an end, and for us, that time has come a little earlier than we would’ve liked,” the blog stated. “The reality now is we are no longer able to financially support development costs despite our efforts to turn things around with our latest update and pricedrop.”

Just five months after launching as an Early Access title, the developer took to the game’s Steam community blog to post a note stating that it will instead be changing to a free-to-play model. The servers will remain online for the future, though it’s unclear how long they’ll continue to be supported.

If you purchased the game or additional content such as skins after November 29, you’ll be able to request a refund through Steam. The game will receive another update to add a credits screen, and the studio is looking into additional server hosting solutions so that players can eventually create their own custom matches.

“Thank you for being a part of this journey with us and we hope you look back on your Islands of Nyne experience as one of excitement and fun,” read the rest of the developer’s statement. In a world where Fortnite and PUBG exists, it’s a wonder any battle royale can tough it out, so at least Islands of Nyne gave it a valiant effort.

Contributor

Brittany has been covering games and tech for over a decade for the likes of G4, Popular Science, IGN, Empire, Kotaku, Rolling Stone and GameSpot – as well as appearing as a speaker at video game conventions such as PAX East. When she’s not writing or gaming, she’s looking for the next great visual novel.

Brittany Vincent

Contributor Brittany has been covering games and tech for over a decade for the likes of G4, Popular Science, IGN, Empire, Kotaku, Rolling Stone and GameSpot - as well as appearing as a speaker at video game conventions such as PAX East. When she's not writing or gaming, she's looking for the next great visual novel.