Overcome is a platformer about tackling your inner demons

A platformer with plenty of heart.

Overcome Studios is releasing a unique title as its first commercial game: It’s called Overcome, and it’s a 2D platformer that’s all about taking on your inner demons.

But instead of dealing damage or attacking the demons that plague you at every turn, you apparently fight them with heart – that’s what the trailer would have you believe, anyway, since you play as a small, beating heart.

It’s all based on developer Kabir Lal’s harrowing experiences having gone through cancer treatment and personal loss while in college. The game will feature four different levels with enemies and visuals specific to each one.

It’s described as a difficult platformer that Lal likens to Stardew Valley, but given that it’s a challenging platforming game and not a farming sim, its apparent focus on positivity is where those similarities end.

“Throughout my childhood, video games provided me with beautiful worlds to escape into during hard times,” said Lal of the game. “I always used to come away feeling better after playing them, so this medium seemed like the most obvious way to convey my own experiences and feelings, while at the same time help others going through similar situations, by sharing my own story.”

Overcome is set to debut on Steam next month, but there isn’t a lot to go on in terms of what to expect from it at this time. It is, however, the first game from the Indian-based studio, and took six months to bring to fruition. Given that Lal is the only employee of the studio, he’s worked on it by himself, apparently – we can’t wait to see what kind of heart went into the game and what we’ll get out of it.

Contributor

Brittany has been covering games and tech for over a decade for the likes of G4, Popular Science, IGN, Empire, Kotaku, Rolling Stone and GameSpot – as well as appearing as a speaker at video game conventions such as PAX East. When she’s not writing or gaming, she’s looking for the next great visual novel.

Brittany Vincent

Contributor Brittany has been covering games and tech for over a decade for the likes of G4, Popular Science, IGN, Empire, Kotaku, Rolling Stone and GameSpot - as well as appearing as a speaker at video game conventions such as PAX East. When she's not writing or gaming, she's looking for the next great visual novel.