City Of Brass out now on the Switch

A new launch trailer for this Arabian Nights-inspired first-person adventure. 

Bioshock veteran developers at Uppercut Games have announced today the release of their first-person rogue-lite adventure City of Brass for the Nintendo Switch. This Arabian Nights-inspired slasher was originally released for PC through Steam back in May 2018.

In City Of Brass we will traverse a city located in the middle of the desert, filled with gold and other riches to be collected. The only thing in our way is the whole city’s population, cursed and damned by greed, transforming them into a twisted army that won’t take kindly our raiding.

Undead, sorcerers, genies, trolls and warriors of every kind will try to stop us by spilling our blood on the streets. We will have to combine magical and traditional weapons together with gear we will obtain by trading the valuables we collect in order to survive and gather as much treasure as we can.

City of Brass

But our trusted friends will be our whip and our scimitar, with which we’ll slash and quickly jump across the labyrinthine City of Brass, hiding gold and other valuables at every turn and hidden passage. Booby-traps, spikes and many other hazardous secrets will make our journey a deadly one.

“After years working on the BioShock series, we’ve brought that knowledge to bear in City of Brass, which incorporates our love of hack-and-slash gameplay and mythological folklore,” said Ed Orman, co-founder and designer, Uppercut Games. “Now we’re happy to bring City of Brass to the Switch and introduce the Nintendo community to our world while providing existing fans a new way to play and take the experience on the go.”

City Of Brass is available as of today for PC, Playstation 4, Xbox One and now the Nintendo Switch at a price of $19.99.

Associate Editor

Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.

Juan Manuel Fontan

Associate Editor Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.