Ministry of Broadcast looks like Flashback meets 1984

Ignorance is strength.

The humans behind Orwellian cinematic platformer, Ministry of Broadcast recently announced on Twitter that their satirical, narrative-driven take on life in the future is almost finished.

Announced earlier this year, this cinematic platformer gives us a glimpse into a future that no longer seems so far-fetched through the eyes of a modern reality TV show. Separated from his family by a wall that’s divided a country, the protagonist desperately enters The Wall Show, a TV broadcast controlled by the Regime.

The show is presented as an opportunity for citizens to escape to freedom by gifting the state with some fine entertainment to disseminate among the populous. Of course, everything is not as it seems though, I’ve seen The Running Man, I know how this works.

Ministry of Broadcast

Filled with dark humour and a satirical edge, Ministry of Broadcast heavy themes are not lost in the mock dystopian world it displays. It’s also not afraid to poke fun at the absurdity of the system whilst quietly reminding us of the human consequence at the centre of all this bureaucracy.

It takes its inspiration from classic platforms such as Prince of Persia and Oddworld: Abe’s Exoddus with pixel-art graphics and a funky soundtrack. Battling through each Arena you’ll have to run, jump and climb your way out of the totalitarian hell that stands between you and your family.

So, as you can see, it’s not exactly Big Brother, to say the least, but, I am pretty sure Big Brother is watching, so mind your step.

Ministry of Broadcast is set to release on PC and Nintendo Switch soon-ish, so keep an eye out for updates.

Editor

Jon loves the experimental nature of indie games, and has written about them for the likes of Eurogamer, PCGamer and GameReactor. As editor of The Indie Game Website, Jon is responsible for the overall content direction of the website, and enjoys moving things around in our Google Calendar.

Jon Calvin

Editor Jon loves the experimental nature of indie games, and has written about them for the likes of Eurogamer, PCGamer and GameReactor. As editor of The Indie Game Website, Jon is responsible for the overall content direction of the website, and enjoys moving things around in our Google Calendar.