Why You Should Play Terraria

Nyan cats and falling stars

Terraria originally released back in 2011, which means it isn’t all that far from being ten years old. Despite that, there’s really never been a better time to start playing the game than now. If you’ve never heard of the game, it often gets compared to Minecraft, or simply described as being Minecraft in 2D, but that’s really missing a lot of what makes Terraria great.

For starters, Terraria features a far more detailed combat system, one that allows you to choose a class that fits your playstyle. You could be a summoner that calls on aliens to do your bidding, or you could be a magician that summons otherworldly portals to open fire on your prey, or you could just get a gun that shoots bees. There’s an awful lot of things to mess around with, and the joys of discovering your new favourite weapon never wear off.

On top of that, it’s a vastly different game to the one that came out so very long ago. Re-Logic, the developers of Terraria, has been consistently tinkering and working on the game to add new content, change the balance of the game, and generally make it a more enjoyable and replayable experience. Plus, we shouldn’t be too far away from the release of Journey’s End, which is meant to add in even more content. If you then factor in mods, the multiplayer, and even the potential for RNG-powered speedruns, Terraria is the best it’s ever been, so you’d be doing yourself a disservice if you ignored it.

Jason is the Editor of The Indie Game Website. He’s a lover of roguelikes, soulslikes, and other kinds of likes. He basically spends a lot of time getting beaten up in games and seems to enjoy it.

Jason Coles

Jason is the Editor of The Indie Game Website. He's a lover of roguelikes, soulslikes, and other kinds of likes. He basically spends a lot of time getting beaten up in games and seems to enjoy it.