I’m not a big Warhammer fan. I really struggle to focus on anything for long enough to paint it, let alone to paint it well. I know I’d get frustrated and end up giving up on it, and as a result, it’s kind of this gaping hole in my nerdy knowledge. Thankfully, Vermintide 2 doesn’t ask anything of me when it comes to knowledge, it just wants me to be ready to thwack never-ending hordes of giant rats, and honestly, I’m here for it.
The core premise of the game is very much along the same lines of Left 4 Dead. You play as one of a group of characters, and your aim is to get from here to over there, and occasionally accomplish the thing on the way. It’s a game that makes no demands of you intellectually, you don’t need to follow a story, not really, and the characters are little more than entertaining vessels of destruction. Each one has its own upgrades and styles, but it all comes down to one thing: killing stuff.
It’s just a lot of fun, pure and simple, but it has just enough depth to make it more engaging than Left 4 Dead, at least to me. I like a little bit of RPG in my games, and Vermintide 2 gives me just that. You’ve got loot and skills, and you can choose different weapons if you want, but it all serves the same purpose. Sometimes I want to just switch off and vent some frustration, and Vermintide 2 is perfect for that. Oh, also, they announced they’re doing one in the 40k universe called Darktide, and that also looks like a lot of fun.
Jason is the Editor of The Indie Game Website. He’s a lover of roguelikes, soulslikes, and other kinds of likes. He basically spends a lot of time getting beaten up in games and seems to enjoy it.