We’re coming to the end of the year and indie games are kind of stuttering out to make way for the obnoxious amount of big games coming out. It’s not all bad though, and I think it might be the perfect time to revisit games that you may have missed. So, I’m going to go ahead and use that as an excuse to talk about One Step From Eden again. Why? Because nobody can stop me.
If you’ve been reading the site for a while, you’ll know full-well that I gave One Step From Eden 10/10 and know exactly why I did so. It’s an incredible roguelike game that has you fighting through intense battles using a system very reminiscent of the one found in the Mega Man Battle Network series. The thing that makes it so much fun is that you’ll find your reaction speed ramping up more and more as you play the game and master the fights.
There are loads of different spells to use, characters to unlock, and strategies to master. None of those options feels anything like any of the other options, and it makes the game absurdly replayable. In fact, despite having unlocked nearly everything in the game, I’ve found myself jumping back in recently just to feel som… I mean just to play it because it’s great. One Step From Eden remains in my top three games of the year for its blistering pace, it’s replayability, and its wonderful design, so go and play it.
Jason is the Editor of The Indie Game Website. He’s a lover of roguelikes, soulslikes, and other kinds of likes. He basically spends a lot of time getting beaten up in games and seems to enjoy it.