Survival Simulation RPG with random elements and world generation.
Set in a vibrantly illustrated post-apocalyptic world ravaged by the living-dead, players must use everything at their disposal if they wish to see the sunrise. Scavenge the environment to find useful resources, craft items, construct a shelter, and then recruit companions to help defend against hordes of the undead and other hostile survivors. Venture out into dangerous forest areas in search of valuable loot… but be careful as everyone might not make it home in one piece.
A richly engaging and rewarding story full of unforgettable characters and mysteries will take hold of players as they explore the world of Z-Alert, while random elements such as world generation and surprise encounters guarantees each new game is as exciting and as fresh as the last.
John Nash, Lead Designer at developer Cedar Games says:
“We’re extremely happy to finally lift the lid on Z-Alert. Our mix of survival RPG and simulation is a pretty special one. What we’ve been able to show today is just the tip of the pickaxe and I can’t wait to reveal more information in the coming months.”
Playable in both online or offline mode, Z-Alert puts player choice front and centre with a number of highly customisable systems – from difficulty and UI to character skills and perks. While a choice between hands-off automated combat, classic 2D skirmishes or tactical isometric encounters ensure players have complete control of their survival experience.
There’s no release information for Z-Alert yet, but we’ll keep you informed as more info becomes available.
A fan of indie RPGs, Andrew splits his time between grinding for XP, and writing about grinding for XP. As well as running our news section, Andrew eats a medically inadvisable amount of Marmite.