Get ready for a high-octane futuristic racing experience.
Award Winning, adrenaline filled racing game Antigravitator has been released today on PC by indie developers at Cybernetic Walrus and publishers at Iceberg Interactive. With the high-octane feel of classic games like F-Zero, this new take on the anti-gravity racing promises an exciting and thrilling experience.
After being crowned by the Indie Garden Assembly, the Game Developer’s Conference, the SXSW Gamer’s Voice Awards and the Unity Awards, Antigravitator comes into the gaming scene with a boasting reputation. We’ve also covered this title in our “Top 7 Most Anticipated Indie Games of June 2018” feature.
With no speed limits or restraints for our amusement, Antigravitator shows off great looking graphics and a neon-covered, futuristic environment. Traps, power-ups and boosts will be our arsenal in order to overcome our opponents whether we choose to play alone or in its multiplayer mode.
“In the year 2210, racing has evolved far beyond its expected limits. New terraforming capabilities paired with scientific breakthroughs in the field of antigravity have given birth to a new spectacle: the Antigraviator intergalactic tournament.”, reads Antigravitator’s description in its now fully launched Steam page.
Activavte hover mines, create rockslides and collapse tunnels, fire different kinds of weapons and use many other tricks to sabotage other racers in order to prevail in this unforgiving arena.
Antigravitator is one more title in the large futuristic-themed list of games that Iceberg Interactive showcases in its website, including Starship Corporation, Dawn of Andromeda and Starpoint Gemini Warlords.
Antigravitator is out now for PC on Steam with a starting price tag of $29.99 MSRP with language support for English, French, Italian, German, Spanish, Dutch, Japanese, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese-Brazilian and Hungarian. You can pick it up now with a limited time 10% off discount tag. Its arrival on consoles will arrive later this year.
Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.