Enter this sandbox experience and save the world from an alien invasion.
Finnish indie studio Reinkout Games, paired with international indie-focused publishers at Team 17 announced today the release of their physics-based, action puzzle game Mugsters for PC, Playstation 4, Xbox One and Nintendo Switch.
Mugsters is a beautifully designed 3D action puzzle game where physics and strategy both have a crucial role in its gameplay, while its story revolves around an alien invasion and the players’ task of saving the world and rescuing as many survivors as possible.
Each scenario consists of a sandbox level containing vehicles, various hazards, traps, puzzles, enemies and a dangerous terrain that players will need to use to their advantage in order to outrun and out-maneuvre the aliens. This hillarious looking action-packed game also offers a multiplayer mode.
These are the key features mentioned by the developers and publishers during their press release today:
- Fast Paced Action! – Tackle a variety of dangers across a series of ingenious levels. Watch out for alien abduction rays, rocket turrets and a myriad of traps whilst escaping the pesky invaders, who are forever on your heels.
- Physics! – Experiment with a physics-based, sandbox environment. Complete your objectives as you see fit and throw in a few exploding barrels for good measure.
- Vehicles! – With more than 30 types of vehicles at your disposal; you can ram, lance, shred and shoot your way to freedom as you sock it to the extra-terrestrial terrors.
- Puzzles! – It takes brains to survive these hostile islands. Use a mixture of explosives, traps and vehicles to save the humans, collect crystals and get the hell out. Just try not to run yourself over!
- Multiplayer! – Team up and take on this world-dominating menace with a friend. All the single player campaign missions are fully remixed for full two-player local co-op action!
Mugsters is available now on Xbox One, PlayStation 4, Nintendo Switch and PC with price tags starting at £9.99/€14.99/$14.99.
Our boy from Buenos Aires, Juan has been a gamer for as long as he can remember (and possibly even longer than that). He loves a good story, and believes every indie game has a compelling one to tell.