Team based medieval Blood Ancestors announced

Open beta for the first person, objective based game coming soon.

In Blood Ancestors, three warring factions are duking it out to claim the all-powerful Blood Relic for their own survival in a dying and ruin-filled medieval fantasy world. Claiming the Blood Relic will require your team of five to strategize and work together in fast-paced melee driven combat to take the Relic. Players can expect quick rounds in Blood Ancestors, and full games lasting around 25 minutes.
In case it wasn’t clear, there’s an overarching theme of Blood Ancestors, spoilers it’s blood. In order for a team to claim the Blood Relic for their own, you’ll need to be victorious in two phases. Defend your Bearer while laying some hurt on the enemy team in order to keep control of the Relic in phase one. Crystals in the arena will provide some extra flair for strategy, choose health or speed for your Bearer, but choose wisely as these buffs carry on into phase two.

Claim the Relic in phase one and your team is on its way to medieval victory if you can manage to stave off the enemy team in the second phase. Your team’s ultimate goal is to reach the enemy spawn portal before your time runs out or your Bearer is a little worse for wear, by little worse we mean dead.

David Broto, Technical Director and co-founder of Snowpeak said:

“We are excited to announce Blood Ancestors and we as a team cannot wait to dive into the fast-paced action with players very soon. Blood Ancestors is our studio’s debut game and it’s our passion project from start to finish. We hope that the phase system in particular, as well as the general gameplay, will appeal to fans of team-based multiplayer games as we feel that changing the objectives during gameplay adds a certain interesting element to the genre.”

While bringing some hurt on to the enemy team sounds fun enough, Blood Ancestors lets you flex those brain muscles by giving each player three customizable skills using skill trees and class configuration. Primary and secondary attacks also fill out the player’s toolkit and an ultimate ability that players can charge up to three times to use when it’s most needed and potentially change the tide of battle. Choose to build your skills around your team or shift your focus to thwarting the enemy team.

Blood Ancestors will launch on Steam in August. More details regarding the open beta will be coming next week, and we’ll be sure to keep you updated.