Post-apocalyptic RPG Death Trash looks seriously cool

Solo developer, Stephan Hövelbrinks recently announced the game would be self-published.Death Trash

Pixelated, post-apocalyptic vibes with punks and puke is definitely a mood and semi-open world RPG, Death Trash has all of the above in spades. Solo Developer, Stephan Hövelbrinks recently took to Twitter to announce that he’d be self-publishing the game into Steam Early Access in 2020 touching on some of the reasoning behind his decision in a linked blog post.

In a space where indies are often struggling for exposure, funding and support it’s commendable to see a game stand on its own and stay true to its vision. Hövelbrinks relayed this when explaining the ‘why?’ behind his decision.

“Wanting to build something from the ground up, stay independent, work at my own pace, create an experience that’s worth to be remembered, be open through its development and listen to feedback so it becomes the best it can be.”

Death Trash

As for the game, well, that looks awesome, blending a cocktail of cyberpunk and post-apocalyptic classics for inspirations with a grotesque dark fantasy narrative as a backdrop. It fuses action and RPG elements with ‘combat, stealth, dialogue, gore, puke and tentacles.’

There’s an organic and bright, fleshy edge to the usual drab browns and greys expected of the apocalypse and, I kind of like it. It makes the dead, post-apocalyptic world feel alive in a strange way. Well, as alive as a dying or dead planet can be.

Death Trash will be released on Steam as Early Access at the beginning of 2020.

Editor

Jon loves the experimental nature of indie games, and has written about them for the likes of Eurogamer, PCGamer and GameReactor. As editor of The Indie Game Website, Jon is responsible for the overall content direction of the website, and enjoys moving things around in our Google Calendar.

Jon Calvin

Editor Jon loves the experimental nature of indie games, and has written about them for the likes of Eurogamer, PCGamer and GameReactor. As editor of The Indie Game Website, Jon is responsible for the overall content direction of the website, and enjoys moving things around in our Google Calendar.